Game Design: Principles, Practice, and Techniques – The Ultimate Guide for the Aspiring Game Designer by Jim Thompson, Barnaby Berbank-Green & Nic Cusworth
There’s a common misconception about Game Designers: they don’t just make the game and go on about their business. They are usually taking the lead behind the director and producer of the project. Because of this, they are doing the brute of the writing and planning for the game before everybody else have to do their part…can you say programmers? ha ha! Also, people don’t seem to understand what being a game designer actually entails. THAT’S the purpose of this book.